Vampire Castles can't be removed by Vampires, only Builders and Military Engineers can do it. In the same way, if one of your Vampires builds a Vampire Castle, then all of your Vampires will lose 1 Vampire Charge. For instance, if you are in the Industrial Era (up to 3 Vampire Castles allowed) and you have built 2 Vampire Castles, all your Vampires will have 1 build charge and if one of your Vampire Castles gets removed, then all of your Vampires will gain an extra build charge. Vampires don't lose build charges forever when they build Vampire Castles, their build charges numbers depend directly on how many Vampire Castles your Civilization has and how many it can build. Initial limit of two per civilization, increases to 3 with Indoctrination (Industrial Era) and 4 with Master Plan (Atomic Era). Cannot be adjacent to another Vampire Castle.Allows the ability to teleport units between them (Upon reaching the Atomic Era).Occupying unit receives +4 Defense Strength and automatically gains 2 turns of fortification (+6 Defense strength). These yields are provided directly to the capital.
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